Android Development: Languages, Tools, and Frameworks
Programming Languages
Primary Languages:
- Kotlin - Official preferred language for Android development since 2019, fully interoperable with Java
- Java - Traditional Android development language, still widely used in legacy codebases
Additional Languages:
- C/C++ - For performance-critical components via Android NDK (Native Development Kit)
- XML - For layout designs, resources, and manifest configuration
- Gradle (Groovy/Kotlin DSL) - Build configuration scripting
Cross-Platform Alternatives:
- Dart - For Flutter framework
- JavaScript/TypeScript - For React Native
- C# - For Xamarin/.NET MAUI
Core Development Tools
IDE (Integrated Development Environment):
- Android Studio - Official IDE, based on IntelliJ IDEA (essential)
- IntelliJ IDEA - Alternative with Android plugin
- Visual Studio Code - For Flutter/React Native development
Build Tools:
- Gradle - Official build automation system
- Android Gradle Plugin (AGP) - Bridges Android SDK with Gradle
SDK and Command-Line Tools:
- Android SDK - Software Development Kit with APIs and libraries
- Android Debug Bridge (ADB) - Command-line tool for device communication
- SDK Manager - Manages SDK packages and tools
- AVD Manager - Android Virtual Device management
Version Control:
- Git - Industry standard
- GitHub/GitLab/Bitbucket - Code hosting platforms
Testing Tools
Unit Testing:
- JUnit - Standard Java testing framework
- Mockito - Mocking framework
- MockK - Kotlin-specific mocking library
- Robolectric - Unit tests that run on JVM
UI Testing:
- Espresso - Google’s UI testing framework
- UI Automator - Cross-app UI testing
- Compose Testing - For Jetpack Compose UIs
Additional Testing:
- Firebase Test Lab - Cloud-based testing on real devices
- Appium - Cross-platform mobile automation
- Detox - For React Native
- JaCoCo - Code coverage
Essential Frameworks and Libraries
UI Frameworks:
- Jetpack Compose - Modern declarative UI toolkit (official, recommended)
- XML Layouts with View system - Traditional UI approach
- Material Design Components - Google’s design system implementation
Architecture Components (Android Jetpack):
- ViewModel - UI-related data holder
- LiveData - Observable data holder
- Room - SQLite abstraction layer
- Navigation Component - In-app navigation
- WorkManager - Background task scheduling
- DataStore - Modern data storage (replaces SharedPreferences)
- Paging - Gradual data loading
- Lifecycle - Lifecycle-aware components
- Hilt - Dependency injection (built on Dagger)
Networking:
- Retrofit - Type-safe HTTP client
- OkHttp - HTTP client
- Ktor - Kotlin-first networking
- Gson/Moshi/Kotlinx Serialization - JSON parsing
Dependency Injection:
- Hilt - Recommended by Google
- Dagger 2 - Powerful DI framework
- Koin - Kotlin-focused, lightweight DI
Asynchronous Programming:
- Kotlin Coroutines - Modern async programming
- RxJava - Reactive programming
- Flow - Kotlin’s reactive streams
Image Loading:
- Coil - Kotlin-first image loading
- Glide - Fast and efficient
- Picasso - Square’s image library
Database:
- Room - Official ORM
- SQLite - Built-in database
- Realm - Mobile database alternative
- ObjectBox - NoSQL database
Cross-Platform Frameworks
- Flutter - Google’s UI toolkit using Dart
- React Native - Facebook’s framework using JavaScript/TypeScript
- Xamarin/.NET MAUI - Microsoft’s framework using C#
- Ionic - Web technologies (HTML, CSS, JS)
- Cordova/PhoneGap - Web-based hybrid apps
- NativeScript - JavaScript/TypeScript native apps
Firebase Services
- Firebase Authentication - User authentication
- Cloud Firestore - NoSQL cloud database
- Realtime Database - Real-time data sync
- Cloud Storage - File storage
- Cloud Messaging (FCM) - Push notifications
- Crashlytics - Crash reporting
- Analytics - User analytics
- Remote Config - Feature flags and configuration
- Performance Monitoring - App performance insights
Additional Libraries and Tools
Analytics and Monitoring:
- Google Analytics - User tracking
- Sentry - Error tracking
- Instabug - Bug reporting and feedback
Payment Integration:
- Google Play Billing - In-app purchases
- Stripe - Payment processing
- PayPal SDK - PayPal integration
Maps and Location:
- Google Maps SDK - Map integration
- Mapbox - Alternative mapping
- Location Services - GPS and location APIs
Media:
- ExoPlayer - Media playback
- CameraX - Camera functionality
- Media3 - Modern media APIs
Security:
- ProGuard/R8 - Code shrinking and obfuscation
- Android Keystore - Secure credential storage
- SafetyNet/Play Integrity API - Device verification
Code Quality:
- Lint - Static code analysis (built into Android Studio)
- Detekt - Kotlin static analysis
- Ktlint - Kotlin linter
- SonarQube - Code quality platform
CI/CD:
- GitHub Actions - Automation workflows
- GitLab CI - GitLab’s CI/CD
- Jenkins - Automation server
- Bitrise - Mobile-focused CI/CD
- CircleCI - Cloud CI/CD platform
- Fastlane - Automation tool for deployment
Design and Prototyping Tools
- Figma - UI/UX design and collaboration
- Adobe XD - Design and prototyping
- Sketch - macOS design tool
- Material Design Guidelines - Design principles
Testing the Application
| Command | Purpose |
| —————————————— | —————————- |
| ./gradlew test | Run all unit tests |
| ./gradlew test --tests "*HomeViewModel*" | Run HomeViewModel tests |
| ./gradlew testDebug | Run debug variant tests only |
| ./gradlew clean test | Clean and run fresh tests |
or run directly in Android Studio.